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	<title>Arabic Games</title>
	<atom:link href="http://arabicgamejam.org/feed/" rel="self" type="application/rss+xml" />
	<link>http://arabicgamejam.org</link>
	<description>48h game concept development for the Arabic speaking markets!</description>
	<lastBuildDate>Wed, 10 Jun 2015 08:04:26 +0000</lastBuildDate>
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		<title>Bloomers (card board game)</title>
		<link>http://arabicgamejam.org/bloomers-card-board-game/</link>
		<comments>http://arabicgamejam.org/bloomers-card-board-game/#comments</comments>
		<pubDate>Tue, 26 May 2015 12:58:39 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=919</guid>
		<description><![CDATA[A 2-player &#8220;card boardgame&#8221; where you plant and harvest exotic spices to gain the most points. Requires specially printed deck of cards and 20 dice. Install instructions Download the PDF instructions, and the (eventual) PDF of all the cards or instructions for making the cards. Team Torsten Torsten Hansson Find instructions here!]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>A 2-player &#8220;card boardgame&#8221; where you plant and harvest exotic spices to gain the most points. Requires specially printed deck of cards and 20 dice.</p>
<p>Install instructions<br />
Download the PDF instructions, and the (eventual) PDF of all the cards or instructions for making the cards.</p>
<p>Team Torsten<br />
Torsten Hansson</p>
<p><a href="http://amitter.itch.io/bloomers">Find instructions here!</a></p>
</div>]]></content:encoded>
			<wfw:commentRss>http://arabicgamejam.org/bloomers-card-board-game/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Möntaser</title>
		<link>http://arabicgamejam.org/montaser/</link>
		<comments>http://arabicgamejam.org/montaser/#comments</comments>
		<pubDate>Tue, 26 May 2015 12:46:24 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=917</guid>
		<description><![CDATA[It´s a character that likes to explore and learn. He knows life is a constant transition. Team 4 Billy Lundh Heber Andrade Nassir Hussein Mahdi Annassi Jurys words: &#8220;This was an innovative use of the controller and it was a fun feature finding the keys on the keyboard and keys in every level. Also, great [&#8230;]]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>It´s a character that likes to explore and learn. He knows life is a constant transition.</p>
<p>Team 4<br />
Billy Lundh<br />
Heber Andrade<br />
Nassir Hussein<br />
Mahdi Annassi</p>
<p>Jurys words:<br />
&#8220;This was an innovative use of the controller and it was a fun feature finding the keys on the keyboard and keys in every level. Also, great character design!&#8221;</p>
<p><a href="http://hazcreative.itch.io/montaser">Go to download here!</a></p>
</div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Minaret builder</title>
		<link>http://arabicgamejam.org/minaret-builder/</link>
		<comments>http://arabicgamejam.org/minaret-builder/#comments</comments>
		<pubDate>Tue, 26 May 2015 12:44:15 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=915</guid>
		<description><![CDATA[Drop tower segments and stack them to form a minaret as tall as possible. Team 6 Johannes Larsson Sante Larsson Imen Mahjoubi Music by Kevin MacLeod. Jurys words: &#8220;This game had a great game feel and showed the best use of the Jam theme (Arabic and transition).&#8221; Go to download here!]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>Drop tower segments and stack them to form a minaret as tall as possible.</p>
<p>Team 6<br />
Johannes Larsson<br />
Sante Larsson<br />
Imen Mahjoubi</p>
<p>Music by Kevin MacLeod.</p>
<p>Jurys words:<br />
&#8220;This game had a great game feel and showed the best use of the Jam theme (Arabic and transition).&#8221;</p>
<p><a href="http://johannes.itch.io/minaretbuilder">Go to download here!</a></p>
</div>]]></content:encoded>
			<wfw:commentRss>http://arabicgamejam.org/minaret-builder/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Shovers</title>
		<link>http://arabicgamejam.org/shovers/</link>
		<comments>http://arabicgamejam.org/shovers/#comments</comments>
		<pubDate>Tue, 26 May 2015 12:42:22 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=911</guid>
		<description><![CDATA[Team 1 Niklas Svanberg Joakim Dickson Viktor Tornborg Elias Lindblad Kristin Asker Sandra Petersson Jurys words: &#8220;Shovers was the most ambitious game and had good implementation. Great!&#8221; Got to download here!]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>Team 1<br />
<span style="line-height: 1.5;">Niklas Svanberg<br />
Joakim Dickson<br />
Viktor Tornborg<br />
Elias Lindblad<br />
Kristin Asker<br />
Sandra Petersson</span></p>
<p>Jurys words:<br />
<span class="s1">&#8220;Shovers was the most ambitious game and had g</span>ood implementation. Great!&#8221;</p>
<p><a href="http://smurdo.itch.io/shovers">Got to download here!</a></p>
</div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Glyph hunters</title>
		<link>http://arabicgamejam.org/glyph-hunters/</link>
		<comments>http://arabicgamejam.org/glyph-hunters/#comments</comments>
		<pubDate>Tue, 26 May 2015 11:51:14 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=909</guid>
		<description><![CDATA[Glyph Hunters is multiplayer game playable in a web browser with a smartphone as a controller. Scan the QR code or enter the URL to join the hunt for the glyph. It is possible to play solo or in cooperation. If there is no player connected, the game continues to run until a new player [&#8230;]]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>Glyph Hunters is multiplayer game playable in a web browser with a smartphone as a controller.</p>
<p>Scan the QR code or enter the URL to join the hunt for the glyph.</p>
<p>It is possible to play solo or in cooperation. If there is no player connected, the game continues to run until a new player connects, always ready for you to join!</p>
<p>The game loops forever and transitions between two states: a &#8220;lobby&#8221; screen that players use to join the game, and a &#8220;game&#8221; screen to hunt for the glyphs.</p>
<p>Each glyph requires you to solve a riddle: from a list of four words, pick the odd one. A wrong answer and you are back to your tent! Good answer? You can get a number of points depending on the difficulty of the riddle.</p>
<p>The purpose of the game is to run forever on a shared screen. People passing by can join at anytime by scanning the code. They can also leave without interrupting the game.</p>
<p>Team 8<br />
Abdelilah Sawab<br />
Frej Rokka<br />
Jeremy Toulup<br />
Hussein Taher</p>
<p>Jurys words:<br />
&#8220;We really thought this game had the most interesting use of technology, and could develop to something bigger&#8221;</p>
<p><a href="http://jtzp4.itch.io/glyph">Go to download here!</a></p>
</div>]]></content:encoded>
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		</item>
		<item>
		<title>Arab Spring</title>
		<link>http://arabicgamejam.org/arab-spring/</link>
		<comments>http://arabicgamejam.org/arab-spring/#comments</comments>
		<pubDate>Tue, 26 May 2015 11:47:09 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=907</guid>
		<description><![CDATA[Team 9 Tom Leonardsson Weronika Kowalczyk Ajmal Azar Hedi Mejri Kristoffer Franzon Go to download here! Jurys words: &#8220;This group seemed to have had the most ambitious take into a serious game. Just don&#8217;t oversimplicate it!&#8221;]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>Team 9<br />
Tom Leonardsson<br />
Weronika Kowalczyk<br />
Ajmal Azar<br />
Hedi Mejri<br />
Kristoffer Franzon</p>
<p><a href="http://theflash.itch.io/arab-spring">Go to download here!</a></p>
<p>Jurys words:<br />
&#8220;This group seemed to have had the most ambitious take into a serious game. Just don&#8217;t oversimplicate it!&#8221;</p>
</div>]]></content:encoded>
			<wfw:commentRss>http://arabicgamejam.org/arab-spring/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sandstorm</title>
		<link>http://arabicgamejam.org/sandstorm/</link>
		<comments>http://arabicgamejam.org/sandstorm/#comments</comments>
		<pubDate>Tue, 26 May 2015 11:44:42 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=905</guid>
		<description><![CDATA[Game play tips Block the sand particles with the solid walls Keep the archaeologist far away from the side with the sandstorm The archaeologist is always moving in the same pattern The sandstorms are always coming from the same direction and changes the same way every play through The sarcophagus will reveal its contents if [&#8230;]]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p><strong>Game play tips</strong></p>
<ol>
<li>Block the sand particles with the solid walls</li>
<li>Keep the archaeologist far away from the side with the sandstorm</li>
<li>The archaeologist is always moving in the same pattern</li>
<li>The sandstorms are always coming from the same direction and changes the same way every play through</li>
<li>The sarcophagus will reveal its contents if damaged by the sandstorm! Maybe it is better to let whatever inside rest?</li>
</ol>
<p>Team 3<br />
Julia Håkansson<br />
Katarina Kärnekull<br />
Oskar Lundkvist<br />
Jonas Karlsson<br />
Magnus Falk</p>
<p>Jurys words:<br />
&#8220;Sandstrom has an interesting core mechanic and it was easy to understand but hard to master!</p>
<p><a href="http://falkenflyver.itch.io/sandstorm">Go to download here!</a></p>
</div>]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Douse</title>
		<link>http://arabicgamejam.org/douse/</link>
		<comments>http://arabicgamejam.org/douse/#comments</comments>
		<pubDate>Tue, 26 May 2015 11:41:43 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=903</guid>
		<description><![CDATA[An impish kid wants to anger some men calmly sitting and smoking. Team 5 Marwen Ounis Albin Nilsson Daniel Leufstedt André Leufstedt Sofia Persson Emilia Lindholm Jurys words: &#8220;This game has really an interesting art work and a fun concept! Other than that we like the Arabic atmosphere and the feeling of the game.&#8221; Go to [&#8230;]]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>An impish kid wants to anger some men calmly sitting and smoking.</p>
<p>Team 5<br />
Marwen Ounis<br />
Albin Nilsson<br />
Daniel Leufstedt<br />
André Leufstedt<br />
Sofia Persson<br />
Emilia Lindholm</p>
<p>Jurys words:<br />
<span class="s1">&#8220;This game has really an interesting art work and a fun </span>concept! Other than that we like the Arabic atmosphere and the feeling of the game.&#8221;</p>
<p><a href="http://shamanim.itch.io/douse">Go to download here!</a></p>
</div>]]></content:encoded>
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		</item>
		<item>
		<title>Jump Instinct</title>
		<link>http://arabicgamejam.org/jump-instinct/</link>
		<comments>http://arabicgamejam.org/jump-instinct/#comments</comments>
		<pubDate>Tue, 26 May 2015 11:38:55 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=900</guid>
		<description><![CDATA[In this unique platformer, the platforms become invisible as you near a gap. Use your skill and instinct to imagine the rest! Team 7 Ramsay Amarin Anton Ryberg Jurys words: &#8220;This game surely has nice graphics. It has a clear gameplay but quite a difficult learning curve.&#8221; Go to download here!]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>In this unique platformer, the platforms become invisible as you near a gap. Use your skill and instinct to imagine the rest!</p>
<p>Team 7<br />
Ramsay Amarin<br />
Anton Ryberg</p>
<p>Jurys words:<br />
&#8220;This game surely has nice graphics. It has a clear gameplay b<span class="s1">ut quite a d</span>ifficult learning curve.&#8221;</p>
<p><a href="http://ramsay.itch.io/jump-instinct">Go to download here!</a></p>
</div>]]></content:encoded>
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		</item>
		<item>
		<title>JumpFotLife</title>
		<link>http://arabicgamejam.org/jumpfotlife/</link>
		<comments>http://arabicgamejam.org/jumpfotlife/#comments</comments>
		<pubDate>Tue, 26 May 2015 08:55:35 +0000</pubDate>
		<dc:creator><![CDATA[Karolin]]></dc:creator>
				<category><![CDATA[Game concepts 2015]]></category>

		<guid isPermaLink="false">http://arabicgamejam.org/?p=885</guid>
		<description><![CDATA[You have lost something important of yours, and now your goal is to find it. Team 2 Anders Dahl Jurys words: &#8220;We are really impressed of what this one man band came up with on his own on 48h! And it experiments very interesting with scales&#8221; Go to download here!]]></description>
				<content:encoded><![CDATA[<div class="pf-content"><p>You have lost something important of yours, and now your goal is to find it.</p>
<p>Team 2<br />
Anders Dahl</p>
<p>Jurys words:<br />
&#8220;We are really impressed of what this one man band came up with on his own on 48h! And it experiments very interesting with scales&#8221;</p>
<p><a href="http://andan86.itch.io/jumpfotlife">Go to download here!</a></p>
</div>]]></content:encoded>
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